package classes.sounds {
	
	/**
	 * ...
	 * @author kihoon
	 */
	public class SoundCollection {
		
		public static var sound:AllSound_Mc;
		
		public function SoundCollection() {
			
		}
		
		public static function jump1Sound():void {
			sound.jump1_snd.gotoAndPlay(2);
		}
		
		public static function jump2Sound():void {
			sound.jump2_snd.gotoAndPlay(2);
		}
		
		public static function jump3Sound():void {
			sound.jump3_snd.gotoAndPlay(2);
		}
		
		public static function jump4Sound():void {
			sound.jump4_snd.gotoAndPlay(2);
		}
		
		public static function jump5Sound():void {
			sound.jump5_snd.gotoAndPlay(2);
		}
		
		public static function jump6Sound():void {
			sound.jump6_snd.gotoAndPlay(2);
		}
		
		public static function combo1Sound():void {
			sound.combo1_snd.gotoAndPlay(2);
		}
		
		public static function combo2Sound():void {
			sound.combo2_snd.gotoAndPlay(2);
		}
		
		public static function combo3Sound():void {
			sound.combo3_snd.gotoAndPlay(2);
		}
		
		public static function combo4Sound():void {
			sound.combo4_snd.gotoAndPlay(2);
		}
		
		public static function combo7Sound():void {
			sound.combo7_snd.gotoAndPlay(2);
		}
		
		public static function spaceClickSound():void {
			sound.spaceClick_snd.gotoAndPlay(2);
		}
		
		public static function spaceStartSound():void {
			sound.space_snd.gotoAndPlay(2);
		}
		
		public static function landingSound():void {
			sound.landing_snd.gotoAndPlay(2);
		}
		
		public static function ropeSound():void {
			sound.rope_snd.gotoAndPlay(2);
		}
		
		public static function speedBonusSound():void {
			sound.speedBonus_snd.gotoAndPlay(2);
		}
		
		public static function rewardSound():void {
			sound.reward_snd.gotoAndPlay(2);
		}
		
		public static function superRabbitSound():void {
			sound.superRabbit_snd.gotoAndPlay(2);
		}
		
		public static function clickSound():void {
			sound.click_snd.gotoAndPlay(2);
		}
		
		
		public static function failSound():void {
			sound.fail_snd.gotoAndPlay(2);
		}
		
		public static function introBgmSound():void {
			sound.introBgm_snd.gotoAndPlay(2);
		}
		
		public static function bgmSound():void {
			sound.bgm_snd.gotoAndPlay(2);
		}
		
	}

}